By default, any object build you create is activated when you click. But by automating the initiation of object builds, you can create interesting effects and sophisticated animations.

To specify when to initiate a build:
  1. Click Inspector in the toolbar, and then click the Build button.

  2. In the Build Inspector, if the Build Order drawer isn’t open, click More Options.

  3. In the Build Order drawer, select an item in the list and then choose an option from the Start Build pop-up menu.

    • On Click:  
      Initiates the build when you click.
    • Automatically after build [number]  
      or Automatically after prior build:  Initiates the build after the previous build finishes and after the amount of time specified in the Delay field.
    • Automatically with build [number]:  
      Makes two builds occur at the same time, after the amount of time specified in the Delay field. To make two builds occur at the same time, they must be next to each other in the Build Order list.

    You can also make several objects build as one object by grouping them (see Grouping and Ungrouping Objects).

  4. If you choose to start the build automatically (rather than on click), specify how long to wait after the previous build finishes by typing a value in the Delay field (or clicking the arrows).

    You can specify a delay up to 60 seconds.

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